Special cards are rare, powerful items that push your club beyond the standard limits of the game. Unlike regular trading cards (available in any booster pack), special cards are only obtainable through specific card shop offers, special events, and Collect Challenges. They cannot be traded on the bazaar.
Unlocks all 5 skills (Keeping, Tackling, Playmaking, Passing, Scoring) by +5 for one player.
Detail | Value |
Maximum skill limit after card | 110 (per skill) |
Can be used if a skill is already above 105? | No, it cannot be used if at least one skill is unlocked above 105 |
Uses per player per career | 1 (resets if player is sold) |
Uses per club per season | Maximum 2 |
Works on loan players? | No |
Unlocks one specific skill by +1 for one player. Available in 5 types (one per skill).
Detail | Value |
Maximum skill limit achievable | 110 |
Per-player limit | No stated limit — can be stacked |
Works on loan players? | No |
Used to fine-tune a specific skill beyond 100 when the Surpasser card is not available or has already been used. Good for pushing a near-perfect striker's Scoring from 100 to 105+.
Allows a player to train a second skill at full efficiency in addition to their primary skill. Available in 5 types (one per skill).
Detail | Value |
Effect | Player trains 2 skills at full efficiency simultaneously |
XP reward | After 5 Versatility training rounds: +1 or +2 XP unlock (up to cap of 110) |
Training round duration | 14 days each |
Can be used on a player's main position skill? | No, e.g. Versatility Keeping cannot be used on a Goalkeeper |
Can two Versatility cards be active on one player? | No |
Works on loan players? | No |
Played in the training plan to give one player a bonus to skill progression or limits. Available in 5 position types.
When the training completes, ONE of the following is awarded to one eligible player:
+10% extra boost on main skill progression from that training session, OR
+0.20 to +0.50 direct skill point gain on the main skill, OR
+0.20 to +0.50 unlock on the main skill limit (up to 115)
Additionally, after any 5 Masterclass cards used (across any position), one player has a chance to unlock their Form limit by +0.2 to +1.0 (up to 110).
Requirement | Detail |
Minimum players in squad at that position | 4 players (2 for Keeper) |
Training plan requirement | The position must be included in the active training plan |
Works on loan players? | No, loan players cannot receive the boost |
Works on Ultimate Talent players? | Yes for skill boost/progression; No for limit unlock (already at 120) |
Raises the morale cap above 100 for specific players. Available in 5 position types.
3 random players at that position each receive up to +1 morale.
1 random player has a 20% chance of getting their morale limit unlocked by +0.2 to +0.5 (maximum +5 total per player over all cards used).
Card Type | Minimum Strength | Age | Season Limit |
Top Youth Player | 3.6 | 17 years old | Max 3 promoted per club per season; max 3 cards redeemed |
Gold Youth Player | 4.0 | 17 years old | Max 3 promoted per club per season; max 3 cards redeemed |
Wonderkid | 5.0 | 16 years old | Max 3 promoted per club per season; max 2 cards redeemed |
The most powerful youth card. Available in 5 position types (Keeper, Defender, Midfielder, Winger, Striker).
Player is aged 15–16 with strength 4.0–6.0.
Skill limits pre-unlocked at 101–115 per skill (10% chance of one or more skills at 115–120).
Talent already at Level 5, fully trained.
Initial professional team contract is 40 weeks.
Sale value locked at €1 for 40 weeks after promotion.
Position cannot be changed.
Limit | Value |
Max Prodigy players promoted per season | 2 |
Max Prodigy players in main squad at one time | 5 |
Card requirement | Dismissed youth player must be the same position as the Prodigy card |
Guaranteed player with strength 8.0 at age 20.
Fixed salary of €100,000/week for the 40-week contract.
€1 sale value — becomes normal market value 4 weeks before contract expiry (after week 36).
2 talent slots fully trained (random talent).
No limit on how many times this coupon can be used per season.
The most powerful single item in the game. Available in 5 position types.
Player aged 25–26 with ALL stats (skills, XP, energy, form, endurance) unlocked to 120.
Skills already trained to 105–115.
7 talent slots (5 fully trained).
52-week contract; extendable up to 4× with Mega Deal cards (+12 weeks each).
€1 sale value for first 150 days, then normal value for remainder.
Limit | Value |
Max in squad (without Club Mega Mansion) | 4 total (max 2 converted + 2 temporary) |
Max in squad (with Club Mega Mansion) | 5 total (various combinations) |
After contract expires? | Player leaves permanently |
Can be repositioned? | No |
Limit Breaker / Surpasser usable? | No |
Extends the contract of a Loan, Elite Loan, or Ultimate Talent player by 12 weeks.
Can be used unlimited times per season.
Maximum 4 uses per individual player.
Converts an Ultimate Talent player from a temporary contract into a standard permanent player.
New contract: 24 weeks (renews as 18-week contracts afterward).
Maximum 2 converted Ultimate Talent players in squad at once (3 with Club Mega Mansion).
Situation | Answer |
Surpasser card greyed out / won't apply | Max per season has been reached / One or more of the player's skills is already unlocked above 105. Cannot use Surpasser. |
Masterclass card used but nothing happened | The position from the card was not in the training plan, OR fewer than 4 squad players at that position (fewer than 2 for keepers). Fallback reward was given instead. |
Versatility card won't apply | Player already has an active Versatility card, OR you are trying to use it on a player's own main position skill. |
Limit Breaker card won't work on Ultimate player | By design, Ultimate players cannot use Limit Breaker or Surpasser cards (skills already unlocked to 120). |
Youth card didn’t work | Position might not work/ max per season has been used |
Prodigy player's sale value is €1 after 40 weeks | €1 value is locked for the full 40-week initial contract. This is intentional and does not lift early. |
Season limit reached | Most special cards reset at the start of each new season. Check the in-game counter on the card. |