Every player in goalunited has a personality. You can find a player's personality in the player details. There are 15 different types of personalities and each has a different effect. Most of them have a positive and also a negative effect on your team.
Personality | Bonus | Penalty |
aggressive | Bonus for high and very high engagement | Penalty for low and very low engagement; More fouls |
ambitious | Loses less energy; higher experience gain | Form goes down when missing competitive matches |
confident | Bonus in away matches Bonus as penalty kicker | - |
diligent | better performance in training; not active if more than 3 in team | lower regeneration of energy (about 85%-90%) |
fair | fewer fouls | - |
flexible | only small penalty on untrained positions | - |
inflexible | Bonus on the main position (except for Goalkeepers since they don't have sub-positions) | higher penalty on non-trained positions |
introverted | Bonus for low and very low engagement | Penalty for high and very high engagement; Not suitable as team captain |
charismatic | great captain | - |
popular | Slightly increases spectator turnout and team spirit | - |
reliable | Low form fluctuations | - |
spirited | Bonus in home matches | higher chances for red cards |
phantom | +5% bonus on main skill value in matches | - |
guardian (Keepers only) | gives boost to defenders' performance when he plays (+2% skills bonus for defenders in line up) | - no effect when repositioned |
cold-blooded (Keepers only) | boosts Keeper's main skill ability by 7% during matches. | - no effect when repositioned |
Phantom personality limits and restrictions
Phantom personality is unlocked if you own the GU Phantom's Obelisk special building
Max. 2 "Phantoms" can be active in best 11 line up
If more than 2 are placed, no bonus is given
Scouted Youth players can get the new Phantom personality (max. 1 time a season)
Phantom personality is possible through the change personality upgrade
Phantom personality can be assigned max. 1 time a season in the main squad through the card "Change personality"
Maximum 3 Phantoms can be in the squad in total in youth or main squad or combined
The Change Personality card can't assign Phantom personality if a limit of 3 is reached (youth + main squad)
When sold "Phantoms" get a random personality assigned
Guardian personality limits and restrictions
Guardian personality is unlocked if you own the Ice Keeper Guardian special building
The effect is disabled if the player is repositioned
Scouted Youth GK players can get the new personality
Max. 1 time a season
15% chance
Change personality upgrade in the youth team can discover this personality
The card "Change personality" can assign the new personality max. 1 time a season in the main squad
Maximum 3 Guardians can be in the squad in total (in youth or main squad or combined)
Personality card can't assign Guardian personality if the limit of 3 is reached (youth + main squad)
When sold, "Guardian" gets a random personality assigned
Guardian personality can be assigned only to Keeper position
Cold-blooded personality limits and restrictions
Cold-blooded personality is unlocked if you own the Ice Keeper Cold-blooded special building
The effect is disabled if the player is repositioned
Scouted Youth GK players can get the new personality
Max. 1 time a season
15% chance
Change personality upgrade in the youth team can discover this personality
The card "Change personality" can assign the new personality max. 1 time a season in the main squad
Maximum 3 Cold-blooded keepers can be in the squad in total (in youth or main squad or combined)
Personality card can't assign Cold-blooded personality if the limit of 3 is reached (youth + main squad)
When sold, "Cold-blooded" gets a random personality assigned
Cold-blooded personality can be assigned only to Keeper position