Determined personality bonus update
Old behavior: Determined players who entered at halftime weren’t getting the Determined bonus when the effort was 150% or higher. This was because the Determined personality was introduced after the launch of the final version of the Halftime directions.
New behavior: The Determined bonus is now given to a Determined player when he enters at halftime, provided that the effort used is 150% or higher and that there are no more than 2 Determined players on the field
»»» Players’ personalities «««
Bugfixes & Adjustments
•
Talent review and adjustments
The effects and mechanics of talent triggering were reviewed, including the Prolific Scorer talent, with the goal of achieving better balancing. Please note that some talents may not always appear in the live ticker, but they can still impact match calculations and the general triggering aspect of talents during matches.
Everything about talents
•
Form limit unlock from “Vitality” Residential Centers
Fixed an issue where the special reward form unlock from the "Vitality" training program (Residential Centers) was rewarding certain types of players too often.
•
Motivational speaker disappearing when filtering heatmaps (visual)
The motivational speaker effect icon was disappearing when using the match filter in the heatmaps.
•
Substitute player not shown after injury substitution (visual)
A substitute player was not displayed on the field after replacing an injured player during a match.
NEW match report additions!
We’re thrilled to introduce a new update designed to make match analysis clearer and more insightful:
Enhanced Match Report Heatmaps (Field Statistics)
The match report now features a filter that allows you to view heatmaps and player ratings for the first half time or the full match. You can also see both the starting lineup and the ending lineup, making it easier to identify tactical adjustments made at halftime and evaluate player performance across each half.
Heatmaps for both 45 minutes and total full match are now generated by taking into account even more aspects of all the activity in the match.
Several other improvements made in this update also could have impact on the absolute strength ratings that players receive in both half time. This is due to various situations of each match and the dynamic behavior of each player compared to the opponent players.
Split Match Report Statistics (Game Statistics)
You can now filter statistics by half or full time on each of the 3 pages of the match report. This improvement provides a clearer comparison between both teams in terms of match statistics, match settings, and overall team performance.
Bear in mind that filtering between 45 minutes and total for heatmap or statistics means that you are either viewing 1st half time OR 1st halftime + 2nd halftime under “Total” filter.
Note: Due to the current technical reasons and limitations, additional filters are available only for official matches (League, Cup and International Masters), Friendly and Practice matches.
Important: The new match report filters are available only for matches played from now on!
Scout Youth cards update
The minimum strength for the following youth cards has been adjusted:
• Youth scout card (common): old 1.0 → new 1.6
• Youth scout card (rare): old 1.4 → new 2.0
• Youth scout card (ultra-rare): old 1.8 → new 2.4
• Top Youth card (special): old 3.0 → new 3.6
This adjustment has been implemented to align with the overall progression and development of players.
Bugfix Update – Matches counter & Star Player effect behaviour
Played Matches Counter in Squad Overview
The played matches counter was not updating correctly for players who entered the match in the second half. This was a visual issue only and has now been fixed.
Star Player Upgrade Effect
In some cases, the already selected Star Player was changing at halftime. We have refactored the Star Player logic and related live match effects to ensure consistent behavior.
Bugfix - Determined personality
Determined personality rating: In some cases, the absolute rating presented in the match report displayed a lower value.
Live Halftime Instructions Now Permanently Enabled
Live Halftime instructions and substitutions are now permanently available in all official matches. This includes League, Cup, and International Masters competitions, giving you full tactical control across every official game.
Halftime instructions in live united matches (top team, 1on1, and other unofficial) currently don't have this feature enabled.
This feature has been refined and stabilized over the past months thanks to your valuable feedback provided during the monthly special events.
Important details and how Live Halftime instructions work can be found HERE
Match Engine Refinements
Based on your feedback from last season and our ongoing match data analysis, we’ve introduced further improvements to the match engine.
Key adjustments include:
Sector Battles: Improved logic for more realistic and consistent outcomes
Yellow & Red Cards: Rebalanced card system for fairer decisions when fouls are committed
Talents: Smoothed impact to ensure a more natural player influence on matches
Top Teams Update
The round duration against Mentality Monsters and Tactics United will be updated so all Top Team challenges are now aligned in round duration. After the end of the current round, each new round will last 10 days.
The round counter for both challenges will be reset and will restart from Round 1.
Veterans Hubs, Board of Legends and more
Activate the Veterans hubs and add retired players to your Board of Legends for valuable GRP bonuses
New trophy selection mechanic – simply click a slot and choose the trophy you want to display
Improved Pennants management, including bug fixes for a smoother experience
Redesigned Trophy Cabinet, offering a fresh look and expanded display options
Activate both Hubs to gain an extra GRP boost
Bugfix: Full Attack card
Over the past few days, we’ve identified the following issue:
• Full Attack card: Occasionally, there was no positive effect highlighted in the live ticker.
The effect should now be highlighted as expected in the live ticker when the card is played by one or both teams.